Design of the Millenium

News updates, status reports, and version information from the FC Team

Re: Design of the Millenium

Postby Dr. Phil on Mon Apr 13, 2009 10:21 pm

lvlark wrote:Poor built, I agree.. But an overly complex contraption that beats a level that can be solved with 0 (or actually, 2) pieces, might be a very jealousy description of the Design of the Millenium..

Furthermore.. I just completely lost interest in this game, as I can not hope to achieve the brilliance of some other people..

tho I will probably come back anyway :wink:


No, the difference is that it solved it in the easy way. Now if it was an overly complex contraption that solves the level in an overly complex way, like Sumaleth's, then I would be impressed. It would be like making a 70 piece car that runs the ball into 'rolling away' whats the point?
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Re: Design of the Millenium

Postby snickerdoodleco on Sun Apr 19, 2009 7:10 am

it worked
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Re: Design of the Millenium

Postby Daaakotaaa on Sun Apr 19, 2009 7:23 pm

Tear, tear. The "Design of the Century" and the "Design of the Millennium" doesn't win for me... :(
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Re: Design of the Millenium

Postby Enwervionz on Sat May 09, 2009 7:25 am

Hey guys, if you keep testing and it still doesn't work, check out this link, it is a YouTube clip, now just skip to the 4th minute and enjoy! http://www.youtube.com/watch?v=fAlSAO7eQxs There are some pretty amazing "other" designs in it too.
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Re: Design of the Millenium

Postby cool110 on Wed May 13, 2009 1:40 am

weasel wrote:The more complex and the longer a contraption runs, the more likely the math will be off. The difference is CPUs. Most PCs should behave the same as most PCs, most Macs should behave the same as most Macs, but there'll be slight differences between the two. New generations of processors (like that new 8mb cache octo-core) might have some significant differences too.

Simulating physics our low-powered computers is a tricky thing :(

after the apple intel transition in 2006 PCs and macs have the same processors (x86). (interestingly all the current consoles and the gamecube use the old mac processors (power PC))
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Re: Design of the Millenium

Postby weasel on Wed May 13, 2009 10:36 am

Having x86 architecture isn't enough - each chip, from brand to brand and model to model, could have differences in how it handles floating-point numbers.
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Re: Design of the Millenium

Postby big but on Thu Nov 19, 2009 3:36 am

http://FantasticContraption.com/?design ... 478looking at tube i found this for a glitch of tube pretty amazing
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Re: Design of the Millenium

Postby Azxs12 on Sat Nov 21, 2009 10:21 am

That's pretty good but I'd say Sluthman's or however you spell it one is way better.
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Re: Design of the Millenium

Postby uberman56 on Sat Nov 21, 2009 11:54 am

Thats why "ipecac" is in his name he is!! :worship: :worship:
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