avitable wrote:Here's another one that's a bit challenging:
http://FantasticContraption.com/?levelId=29253
avitable wrote:Here's another one that's a bit challenging:
http://FantasticContraption.com/?levelId=29253

REVO_of_Rustler wrote:avitable wrote:Here's another one that's a bit challenging:
http://FantasticContraption.com/?levelId=29253
I din't have too much trouble with it:
http://FantasticContraption.com/?designId=1752704

REVO_of_Rustler wrote:Here's another one of my levels.
http://FantasticContraption.com/?levelId=29235

REVO_of_Rustler wrote:Here's my contribution to the thread:
http://FantasticContraption.com/?levelId=28602 Catch 'em
avitable wrote:Here's another one that's a bit challenging:
http://FantasticContraption.com/?levelId=29253
OfficiallyHaphazard wrote:I'll go ahead and nominate some of my own levels:
My better levels are simple, so they may not fit the description of a harder addition pack. Bricklayer, hold yo horses and close the door I think are good ones though.
Close the door
j_grouchy wrote:Here's a go at using the dynamic objects as "terrain". Adds a little instability to an otherwise basic level:
Fault Line - http://FantasticContraption.com/?levelId=29945
EDIT: it's probably too easy...but perhaps i'll play around with the idea a little to make it trickier.
.
grenouille wrote:Well, here's my very first design. Not solved it yet so not too sure about it! Comments?
http://FantasticContraption.com/?levelId=29832
grenouille wrote:Well, here's my very first design. Not solved it yet so not too sure about it! Comments?
http://FantasticContraption.com/?levelId=29832
To start things off, be careful with your pole!
Next, we have a little coordination test, with push n' drop.
Finally, celebrate your completion by Raising the Roof![]()

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